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spike bullet February, 1997 - The Lighter Side of Work

  • ISO 9000 - Fun Standard (update version 1997.1)
  • The Lighter Side of Work - Reminders for practicing the Fun Standard
  • ISO 9000 - Fun Standard

    spike bullet Author's Statement:

    Permission granted to copy, distribute, modify and reuse in any form. Send additions and requests for the latest version to the author. Hope you enjoy!

    Use the force,

    William Stewart (seven [at] fox.nstn.ca)

    spike bulletISO 9000 "Fun" Standard

    Document number: 37IWS

    Date Effective: Today

    Owner: Everyone

    Approved by: No One

    spike bullet 1.0 Purpose

    Standards are being written in organizations around the world for manufacturing, documentation, software development and other processes.

    However, success and failure in most organizations is most dependent on employee satisfaction. Employees who describe their work as actually being "fun" are several times as productive as those who, for example, describe their jobs as "unrelieved, living hell without the upside".

    This document identifies activities to increase the chances of having fun in the workplace. Addition of the final ingredient, the actual "fun" itself, can only be done by you.

    spike bullet 2.0 Definitions

  • Fun: Consisting of animation, bliss, buoyancy, cavorting, cheer, chuckles, delight, ecstasy, frivolity, frolicking, gags, gaiety, gladness, glee, happiness, jests, jokes, joviality, joy, laughter, light-heartedness, merriment, mirth, play, pleasantries, quips, rapture, sport, tranquility and witticism.
  • spike bullet 3.0 Process

    The organization shall be predisposed to cooperation, tolerance and goodwill.

    spike bullet 3.1. Managers will:

    spike bullet 3.2. Employees will:

    spike bullet 3.3. Human Resources will:

    spike bullet 3.4. Facilities will:

    spike bullet3.5 Support Staff will:

    spike bullet 3.6. All personnel will:

    spike bullet 4.0 Exit Criteria

    Failure to have fun will not be tolerated!!

    spike bullet 5.0 Version Update

    spike bullet6.0 References

    The following references are applicable to this document.

    1. Scott Adams; The Dilbert Principle.

    2. Norman Augustine; Augustine's Laws.

    3. C. Northcote Parkinson; The Law.

    Please send additions, comments and requests for the latest version to William Stewart at seven [at] fox.nstn.ca.

    Thanks, William for promoting and spreading laughter! Truly, laughter is the medicine of the gods!


    The Lighter Side of Work

    spike bullet Anthony's Law of Force

    Don't force it, get a larger hammer.

    spike bullet Brooks' Law

    Adding manpower to a late software project makes it later.

    spike bullet Cann's Axiom

    When all else fails, read the instructions.

    spike bullet Clarke's Third Law

    Any sufficiently advanced technology is indistinguishable from magic.

    spike bullet Cropp's Law

    The amount of work done varies inversely with the amount to be done.

    spike bullet Cutler Webster's Law

    There are two sides to every argument unless a person is personally involved, in which case there is only one side.

    spike bullet Finagle's Law

    Once a job is fouled up, anything done to improve it makes it worse.

    spike bullet Gummidge's Law

    The amount of expertise varies in inverse proportion to the smaller of statements understood by the general public.

    spike bullet Gilb's Laws of Unreliability

    1. Computers are unreliable but humans are even more unreliable. Corollary: At the source of every error that is blamed on the computer you will find at least two human errors including the error of blaming it on the computer.
    2. Any system that depends on human reliability is unreliable.
    3. The only difference between the fool and the criminal who attacks a system is that the fool attacks unpredictably and on a broader front.
    4. Undetectable errors are infinite in variety in contrast to detectable errors, which by definition are limited.
    5. Investment in reliability will increase until it exceeds the probable cost of errors, or until someone insists on getting some useful work done.

    spike bullet Gumperson's Laws

    1. The outcome of a given desired probability will be inverse to the degree of desirability.
    2. After a salary raise, you will have less money at the end of the month than you had before.
    3. The more a recruit knows about a given subject, the better chance they have to be assigned to something else.

    spike bullet Harvard Law

    Under the most rigorously controlled conditions of pressure, temperature, volume, humidity, and other variables, the organism will do as it damn well pleases.

    spike bullet Heller's Law of Management

    The first myth of management is that it exists.

    spike bullet Hoare's Law of Large Programs

    Inside every large program is a small program struggling to get out.

    spike bullet Imhoff's Law of Bureaucracy

    The organization of any bureaucracy is very much like a septic tank - the REALLY big chunks always rise to the top.

    spike bullet Law of Computer Programming

    1. Any given program when running, is obsolete.
    2. Any given program costs more and takes longer.
    3. If a program is useful, it will have to be changed.
    4. If a program is useless, it will have to be documented.
    5. Any given program will expand to fill all available memory.
    6. The value of a program is proportional to the weight of its output.
    7. Program complexity grows until it exceeds the capability of the programmer who must maintain it.
    8. Make it possible for programmers to write programs in English and you will find that programmers cannot write in English.

    spike bullet Meskimen's Law of Quality

    There's never time to do it right, but always time to do it over.

    spike bullet Murphy's Law of Thermodynamics

    Things get worse under pressure.

    spike bullet Murphy's Third Law

    In any field of scientific endeavor, anything that can go wrong will go wrong.

    spike bullet Murphy's Fourth Law

    If there is a possibility of several things going wrong, the one that will cause the most damage will be the one to go wrong.

    spike bullet 90% Rule of Project Schedules

    The first ninety percent of the task takes ninety percent of the time and the last ten percent takes the other ninety percent.

    spike bullet Osborn's Law of Consistency

    Variables won't, constants aren't.

    spike bullet O'Toole's Commentary on Murphy's Laws

    Murphy was an optimist.

    spike bullet Rudin's Law of Crisis Management

    In a crisis that forces a choice to be made among alternative courses of action, most people will choose the worst one possible.

    spike bullet Rule of Accuracy

    When working toward the solution of a problem, it always helps you to know the answer.

    spike bullet Sattinger's Law

    It works better if you plug it in.

    spike bullet Sevarenid's Law

    The chief cause of problems is solutions.

    spike bullet Shawl's Principle

    Build a system that even a fool can use and only a fool will want to use it.

    spike bullet The Law of Possibility

    If it happens, it must be possible.

    spike bullet The Ordering Principle

    Those supplies necessary for yesterday's experiment must be ordered by no later that noon tomorrow.

    spike bullet Truths of Management

    1. Think before you act; it's not your money.
    2. All good management is the expression of one great idea.
    3. No executive devotes effort to proving themselves wrong.
    4. Cash in must exceed cash out.
    5. Management capability is always less than the organization actually needs.
    6. Either an executive can do their job or they can't.
    7. If sophisticated calculations are needed to justify an action, don't do it.
    8. If you are doing something wrong, you will do it badly.
    9. If you are attempting the impossible, you will fail.
    10. The easiest way of making money is to stop losing it.

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